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Heavy Gear Concepts 3 by JamesLedgerConcepts Heavy Gear Concepts 3 by JamesLedgerConcepts
All painted from scratch in Photoshop CS5. These initial concepts consist of thumbs and more refined images. Each idea took between 10 mins and a couple of hours to do, depending on revisions. I did these images some months ago. This image is not available to buy as it's copyrighted by the client.

Heavy Gear Assault website - www.heavygear.com/
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:iconzero-november:
Zero-November Featured By Owner Aug 23, 2013
Cool. Reminds me of a tech heavier Shadowrun. (specifically Shadowrun Returns)
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 30, 2013  Professional Digital Artist
I looked it up - I can see what you mean. Thanks!
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:iconarcalian:
Arcalian Featured By Owner Aug 14, 2013
Really digging the bottom left.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 15, 2013  Professional Digital Artist
Thanks - the direction changed whilst I was doing that image, so it was aborted...!
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:iconnicksfluffyshit:
NicksFluffyShit Featured By Owner Aug 8, 2013  Hobbyist General Artist
Respect!!!
I need to start digitalizing my concept arts! Thanks for reminding! ^.^)
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 9, 2013  Professional Digital Artist
Cheers - hope it goes well!
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:iconnicksfluffyshit:
NicksFluffyShit Featured By Owner Aug 9, 2013  Hobbyist General Artist
Thank you! ;D
Me too!
(I watch this www.youtube.com/watch?v=hHfJCv… tutorials from some concept artist! ^.^ Wanted to try it out!)
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 10, 2013  Professional Digital Artist
I watch all his stuff too - Feng Zhu is a master, and he is so fast. I can't do anything as fast as him.
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:iconnicksfluffyshit:
NicksFluffyShit Featured By Owner Aug 10, 2013  Hobbyist General Artist
:iconmingplz: I can't even do shitty stuff fast! xD
My best painting (compared to Feng Zhu it is shit) took me 48+ hours bare drawing (2 weeks)! 
Still looks shitty! :iconmingflailplz:
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 10, 2013  Professional Digital Artist
Hey that's not as bad as you think - the colors and composition are spot on - it's clear and readable. You just need to improve on atmosphere and details, which of course takes time to learn. There is a lot worse out there. Get used to using the default chalky brushes if you want the Feng Zhu style - rough and loose. You should see a lot of the stuff I come up with after 48 hours - it goes in my bin folder!
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:iconnicksfluffyshit:
NicksFluffyShit Featured By Owner Aug 10, 2013  Hobbyist General Artist
I AM WORKING ON A GAME RIGHT NOW! :iconinumeowplz:
And I have a small team of volounteers:
So far it has 4 proffessional artists (I can give you their accounts if you want) 
+ some medium artists and 2 music-companists.
3 of these professionals are critics (giving me advices), one draws scetches with me online. (^.^)
Are you interested in joining? :D
----> They told me that my sis and me look flat and not in perspective!
And that this green and rosa are too bright!

It was my first digital drawing with colours and a background.
WITH DETAILS => it would be a 5 MONTHS DRAWING! xD

The thing about the bin:
OH GOD, this must be a pain in the booty! :iconmingflailplz: 
Instead of throwing it away, 
you could give them to me! ^.^)

(I can only remember to throw a 3 hours work away,
because it was an UBER ugly GIRL! 
:iconmingplz: I looked in the mirror to draw her, 
:iconbuttplz: I am a boy! xD)
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 11, 2013  Professional Digital Artist
Ahh, I just don't have any free time at the moment. I can only do paid work as it's a tough couple of months right now and I am working 7 days a week getting much lower pay...urgh. Thanks for asking though and good luck with it.
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(1 Reply)
:iconthanatosstorm:
Thanatosstorm Featured By Owner Aug 1, 2013
How's the rest of it coming along?
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 2, 2013  Professional Digital Artist
Slow at the moment, very slow. We aint needed at this stage, which is drag, but it's the way the crumble cooks.
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:iconthanatosstorm:
Thanatosstorm Featured By Owner Aug 3, 2013
Sorry to hear about that. I know that there is a lot of opportunity in the Heavy Gear universe, so I am willing to wait and watch. In the meantime, of course, I'll be working on my own stuff. Just recently came up with another great idea. :) Here's praying your own work continues to be blessed, James.
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:iconlaggtastic:
Laggtastic Featured By Owner Jul 31, 2013  Student General Artist
Interesting concept works man, well done James:D
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 31, 2013  Professional Digital Artist
Cheers dude!
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:iconlaggtastic:
Laggtastic Featured By Owner Jul 31, 2013  Student General Artist
Your welcome:)
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:iconquasihedron:
quasihedron Featured By Owner Jul 29, 2013  Hobbyist Digital Artist
Amazing imagery, but better yet, an example from a superb imagination of the artist! Bravo! :clap:
Reasonable and realistic, and of course, well done! :D
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 31, 2013  Professional Digital Artist
Thank you. Very kind!
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:iconquasihedron:
quasihedron Featured By Owner Jul 31, 2013  Hobbyist Digital Artist
You are most welcome! :D
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:iconhideyoshi:
Hideyoshi Featured By Owner Jul 29, 2013  Professional Digital Artist
Hehe you did it!
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 29, 2013  Professional Digital Artist
Too bloody right!!
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July 29, 2013
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