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Acis Island: Ophion Foundation HQ by JamesLedgerConcepts Acis Island: Ophion Foundation HQ by JamesLedgerConcepts
Constructed following the discovery of the extraterrestrial giant, "Polyphemus," Acis Island is an artificial land mass of unprecedented scale.

Painted from scratch in Photoshop CS5 Extended.
A commission for Nicholas Almond, author of 'Sons of Nowhere'. This image is not available to buy as it's copyrighted by the client.

www.sonsofnowhere.com/

www.sonsofnowhere.com/ophion/l…

This image took 3 full days to complete. To create an image like this from scratch would cost 300 to 400 ($480 to $640).
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:iconcalleahan:
Calleahan Featured By Owner Jul 24, 2014
This is a masterpiece Clap 
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 25, 2014  Professional Digital Artist
Thanks very much!!!
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:iconcalleahan:
Calleahan Featured By Owner Jul 27, 2014
It was totally what i was expecting. :clap:
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:iconjpachl:
jpachl Featured By Owner Jun 22, 2014  Hobbyist Artisan Crafter
Very nice! Without the English sign on the right hand side, it almost looks like Pudong at night when viewed from the Bund, see jpachl.deviantart.com/art/190-…
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jun 23, 2014  Professional Digital Artist
Thanks j - yes, I see what you mean.
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:iconaerohybrid:
AeroHybrid Featured By Owner Apr 12, 2014
Amazing It's so phoenomal and it's how the future would be :D
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Apr 13, 2014  Professional Digital Artist
Thanks Aero!
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:iconaerohybrid:
AeroHybrid Featured By Owner Apr 13, 2014
you're welcome ;)
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:icongrowlie26:
Growlie26 Featured By Owner Feb 18, 2014  Hobbyist Digital Artist
That's so pretty.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Feb 19, 2014  Professional Digital Artist
Thanks G!
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:icongrowlie26:
Growlie26 Featured By Owner Feb 19, 2014  Hobbyist Digital Artist
Welcome J!
[Is that okay?]
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Feb 20, 2014  Professional Digital Artist
Of course!!
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:iconrealmwright:
Realmwright Featured By Owner Nov 19, 2013  Hobbyist Artisan Crafter
Nice and bright and shiny. But it reminds me of Land of the Dead, like something ain't quite right...
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Nov 20, 2013  Professional Digital Artist
Thanks!
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:iconbravemoongirl:
BraveMoonGirl Featured By Owner Aug 16, 2013  Student Digital Artist
Awesome
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 17, 2013  Professional Digital Artist
Nice one BMG!
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:iconbravemoongirl:
BraveMoonGirl Featured By Owner Aug 17, 2013  Student Digital Artist
huh...?
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 18, 2013  Professional Digital Artist
BMG - Brave Moon Girl.
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:iconbravemoongirl:
BraveMoonGirl Featured By Owner Aug 18, 2013  Student Digital Artist
oh :D
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:iconskylinestudio4:
SkylineStudio4 Featured By Owner Aug 1, 2013  Professional Digital Artist
Damn, I was going to ask to use this one too. Its the environment scenes I'm usually interested in. and you mentioned $480, is that how much you charge people for commissions? Cause damn, there are people that do art just as good, but they would never charge that much of a high fee to do it. Maybe $100 something. the only way I'd pay a high fee for some art, it would have to make me some money somehow. 
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 1, 2013  Professional Digital Artist
You would be surprised how much commercial artists charge, but of course they are doing work for clients who will make a lot of money from their projects. Obviously people who sell work on deviantart are usually selling to other hobbyists, so no one is going to pay much for an image.

Bare in mind this - lots of major clients look on deviantart for artists. Almost ALL of my work comes from here, rather than through my website or other smaller sites. If a major client sees artists charging low fees i.e $100 per image, they will think the artist is not reliable or established etc. Major clients know that full time reliable artists need to make a living, so can't possibly spend a week on an image for $100. My rent and utilities come to 900 ($1500) per month for a one bed compact property. The UK is very very expensive to live in.

Another point to consider - sometimes clients want a high number of revisions. This can easily add days on to an image. I have been stuck on a single image for weeks (editing) and when the cost is at a fixed rate, this can be devastating when it comes to buying food and paying bills as no money is being earned.
Another point - my original images are often 10,000 pixels wide. To create a detailed image this size takes 4 times longer than an image that you see on a typical online gallery. Most artists on deviantart are creating very small images for viewing online. I have to create huge images that will print at high res, poster size. This makes the task huge in comparison to creating a screen-saver size image etc.

Here is what my friends would charge.
300 ($500) per day.
Or, 1000 ($1600) per image, which may take 3 to 5 days.
Most of their work is photo manipulation, as they can't draw.
They have been doing their work for about 10 years so they have built up the client work.
They earn between 30,000 and 70,000 per year. ($50,000 to $110,000).

I know artists who work on big international film and game projects. They will charge 1000 ($1600) per day for their clients, i.e Disney etc.

My rates.
120 per day.
Or, 300 to 400 per image, which may take 5 days.

Don't forget that I have to deduct 25% in tax and national insurance from my earnings.


It's not just how good the artist is - it's how flexible, reliable, fast, creative, experienced and available the artist is. That's why we seek 'professionals' to do work for us. The truth is that there are probably lots of people that can do jobs as well as or better than 'professionals', but the 'professionals' are the only ones available and ready to work. This is why clients would rather pay for someone with experience, rather than a hobbiest that could be an unreliable risk. Clients don't like taking risks and will do anything to avoid them. We would all rather pay less for services, but cheap services usually turn out to be a waste of money.
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:iconskylinestudio4:
SkylineStudio4 Featured By Owner Aug 1, 2013  Professional Digital Artist
Well I'm going to level with you, anyone that doesn't take risk is the main reason why a lot of new ideas don't seem to exist. See I live in America, I'm all too familiar with what is professional and what isn't.  I would say that a hobbyist could be just as reliable because really these are all just "status" it depends on the person you're dealing with. Even pros can slack off and not do what they promise to do. 
Take me for instance, sure I use a program like Poser, so I don't exactly create everything from scratch, I don't know what it's like to spend hours on end designing something entirely from the ground up. I rather not, because I don't like tedious work. I get bored easily, and I'd much rather be a writer or Director or Producer instead of an artist. 

Either way, I still do just as much work as you probably do in a sense. HOW? Because I also write for almost every scene I put together I Write for it, I write stories for a vast majority of things I Do, between 10,000 words or more for at least every scene I create. That is a ton of damn writing for 100 scenes depending on what story I'm doing that calls for it. And I'd challenge any professional any day to see if they are up to writing that much while also doing the art too at the same time. I tend to get writers block, so that's just as bad as being stuck on something for a few days. Even with a picture in front of you, you have to know what to write, how to write, and at the same time make sure the writing fits the theme. It takes quite a lot of heavy thinking, yet someone comes to me for commission I don't charge them a lot. Sure I could if I were working for someone else and I had to charge a lot because of the level of detail I put into the work I do. But art is not something I do for a living, it's not a career choice for me like it should have been a long time ago.

That is why I NEED to take certain short cuts. Granted if I could charge as much as you were charging, I would love it. I don't just do art for people to look at, I create stories with that art. Most people using the same program I use only use it mostly to do sexual art, me? I do so much more than that with Poser. 

I'm a freelancer, there is no doubt about that. I run my own studio. I take what profit I can get from whom ever comes to me for something. There is no shame in taking risk either. People that don't take risk, are often paranoid if you ask me. I say that because their afraid, its like the gaming industry is always relying on sequels, Hollywood relies on Remakes, Reboots, etc. They do all of this because their too damn chicken shit to invest in new ideas or try something a little risky. They worry much about loses, or the What Ifs. Back in the day people always took risk no matter what. Financial loss or not they did what they had to do because they were real artists that wanted people to see their new ideas. They couldn't just stick to one source all the time, and if a client didn't' want to see this idea. Then that's what led a lot of people to quitting on their careers, because they felt forced to stick to the same sources or the same routine just to keep those clients happy. When you work for the client, yes you have to present what they want. But clients also lack great ideas. It's always the artist that have the good ideas, but the clients they work for often restrict them from using those ideas.

 So they must stick to the same old sources, I would never ever be a film maker, game developer, or any artist of any form if I feared taking risk or wasn't able to. Even as a client I'd take a risk. But that's just me. You mentioned cheap, well that all depends. For instance Disney likes to be cheap in their budgets, yet their films make a crap load more money than big budget films do. Lion King was VERY low budget, 40,000 only and it scored them 700,000,000 in the long run because Walt Disney was always willing to take risks regardless of the outcome. Disney also was a MAJOR risk taker. He put all of his money on the line, gambling on himself to see if he had what it took to establish what he had to offer. He did just that, he proved that he could do the impossible and his studio including those working for him made a killing. It takes you 5 days to create from scratch. Yet it takes me 2 weeks and I use Premade stuff in some of my scenes. Though its not so much as the setting things up. Its the writing that usually takes the longest to do. And I have to tell you, by the end of the week? My hands are sore. I could never do what your doing and then write too. That would be just way too much of a overload for anybody. That is why people collaborate. They have one guy do one thing, and another guy do the other. When your working alone, you dont have to share profits with anybody. You get to keep everything you make to yourself, so that's the good part about it. But when you have a partner, one you can trust and works just as hard as you do if not harder. Then sharing wouldn't be an issue, you have someone that can help you get more done and at a faster rate. That's why when most people write books, there is more than one writer that wrote it. Some people write 400 pages alone, but with one or two other guys you can finish a 400 page book in no time.

I mean I wasn't criticizing your fees or anything. I understand that the work you do is great work, better than anything I can do that's for sure. I can't create anything entirely from scratch. I wish I could, but I can't. Too lazy and don't have the discipline to do it. So for that much, I do respect you. 
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 1, 2013  Professional Digital Artist
I agree - I have said it for years. No one seems to take risks any more, in any kind of field. Everything is cloned, including people. Nothing is 'new'. It's remakes and sequals, as you said. Some of the best films I have seen lately have been 'indie' films, like Moon, Triangle and sunshine. Hollywood produces some of the worst stuff out there, purely to guarentee money by selling a household name. Most artists prefer to create their own art - if I had it my way I would. I tried selling my images as prints, locally at conventions. I had to give them away though, as the public were only interested in 'known' project art or art created by 'known' artists. I tried to sell them at cost but there was no chance of that. It seems that the public often demand predictability, as 'thought provoking' or 'unusual' art in any form is too much for the masses to comprehend. They seem to like comforting, predictable stuff that is in sinc with their world views. This is what limits us all as artists, whatever medium of software we use. I can't stand the predicatable mainstream influences we see everywhere. The days of experimentation with all forms of art have become almost impossible to discover. Maybe people DO want something different deep down, but they have become indoctrinated by what they see on TV and read in magazines. Trying to get them into any alternative is overwhelmingly hard. And all the time there is a constant need to earn money - I hate money. The need to earn money is what dictates everyone's need to work and produce predictable products that sell, even if it is totally crap. So many images online, but so little variation. I constantly make suggestions to clients, but usually they are fearful of anything that isn't mainstream and appealing to the masses. I can see the difficulty as it's the perpetual need to make money, which governs all of us. Some of us don't want to be rich, but even a minimal amount of money can be hard to earn.
I can see that you work very hard, esspecially with all the writing. I have no writing skills that I know of. I can't use 3d software, and from what I see of my friends 3d work, it seems just as difficult to be honest, in a different way. I tried it but my models looked crap.
I believe the whole world could do with wanting more from life and stop obsessing with the endless pursuit of wealth. If all the people stopped and looked around them they would realise just how bad the movie/gaming industry has become. At this current time the masses just don't crave any alternatives, meaning the same old routines are implemented, over and over. Way too predictable. Real art/writing used to be influenced by the harsh realities of life and meant something. The best artists were influenced by really pressing subjects, and it showed in their arts. If someone does art like that today, they are deemed as conspiracy nuts, non-patriots and non-conformists. Blandness is in demand because blandness is safe and doesn't conflict with the world views and expectations of the masses. Boring.
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:iconskylinestudio4:
SkylineStudio4 Featured By Owner Aug 1, 2013  Professional Digital Artist
You had a lot to say, and I quite enjoyed reading it all. You know there are some parts you brought up that really caught my eye. Like when you stated a long time ago artist use to take chances and do art based upon what affected them, etc. Yeah, Eugene Delicroix is one of the artists that I can think of off the top of my head right now that really inspired a vast majority of my ideas in terms of risk taking methods. I consider myself as an Art Extremist because I have touched many subjects that have involved conspiracy themes, propaganda, feminism too, but all of these things on a extreme level. I've written stories involving children being slaughter and killed, yet people only seem bothered when murder happens to kids, yet their fine with it happening to adults. Its as if here in America people have that one sided view of EVERYTHING, like sex is wrong, violence isn't. Video games censor sexual content, or add in black screens so when something sexual or nude related occurs you get a black screen and all you hear are moans and such. Yet if you want to cut off someone's head, pull out their lungs, heart, or soul in games like Mortal Kombat, you are free to do so with NO censorship what so ever blocking you from seeing such violence. Way back in the early 1990s people use to be amazed at a lot of things, because almost everything being released at the time had a "WOW" effect. We're all getting older, while the next generation has to suffer through a lot of terrible ideas and themes. The music industry has suffered terribly over the years. 

I became an Art Extremist because I wanted to shock people with the art I was doing and I wanted to be the inventor of creationism in terms of artistic measures. That means breaking down the rules and laws of Art besides fighting censorship. I can remember back in the 90s I never knew wtf Anime was, it wasn't until I was around 13 or 16 when I discovered sex in animation and violence. Then the first time I heard about words like "Futanari, Lolicons, etc." I was wondering where all this stuff came from. Then a guy introduced me to "Dick Girls" and that was like the first time I ever seen female characters with cocks. I thought that was so damn new to me. It was like the early 1990s all over again when I first seen commercials for Mortal Kombat, I can remember when people use to line up outside of super markets and bus stations just to play that game. That impact isn't there anymore and it's sad..New ideas really did use to have a major impact on people. 
Of course Japanese anime has gotten stale along with most video games, and those ideas have been done to death. American animation artists are now trying to imitate the Japanese art style with shows like the Boondocks which is heavily stereotyped and pokes fun of black stereotypes while also influencing it in a very negative way. Part of the reason I began opening my mind up to new and advanced ideas is because I want to see things change and evolve. I don't mind sequels or anything if I'm a fan of a series. But we have come to that point in life where the ideas that people like us have wouldn't survive in today's market. That's like all the best music is underground music, music where the artists aren't nowhere near as huge as people like Justin Bieber is even though that kid is pretty much losing fame because of all the dumb shit he does for the sake of attention. When I was a teen I never knew what Drum & Bass was, but I knew what Trance music was because a lot of 90s pop music used trance influences. When I listen to a lot of that stuff now, I'm thinking "Damn the 90s sort of stunk just as bad as this generation." There is a song called "BARBIE GIRL" and if you look it up on youtube? That shit is the worse 90s song ever yet the views it has is just OUTRAGEOUS. The views doesn't mean that people like the song, but the fact is for a shitty song it has a huge number of views. But if you were to look up Nirvana which is a great grunge band. They also have a lot of views. It's rare for good music to have that many unless the group or individual is well known. For instance Michael Jackson has more hits than Janet Jackson even though she's on the same level as he is in terms of dancing and singing. She proves this in the music video "SCREAM" where she does a duo with him.

It's like I was telling this other guy though, if we want to change things we have to convince people. And yeah you're right that stuff is very hard to do. For ages Iv'e felt unknown and ignored. And I don't have nowhere near as many comments or page hits as most people on here do. It makes me feel like my work isn't good enough sometimes. Yet some other person could be using similar 3D programs and such as me, with terrible rendering skills yet they have over 100 or 200 comments and then that's when I become offended. As far as stolen artwork goes, yeah I've noticed a lot of the type of art you do on Wallpaper websites. And I never knew who was responsible for that kind of art, so I would just take them and use them for personal reasons if I didn't know who the artist was. But I don't do that anymore, now if I want to use someone's work I just ask and if I don't know who they are, I don't mess with it. I mean I may drag and drop it into my folder so I can look at the image whenever. That's about it. 
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Aug 11, 2013  Professional Digital Artist
Yes, it's funny how people react to children being harmed but think it's almost ok for an adult to be harmed/killed. And yes, sex is supposed to be shameful now but killing is encouraged i.e joining the army.
Anime seems to be everywhere, and it has definitely been done to death. It seems that people are all rendering out the same art, over and over. Kids are crazy for it here in UK, as the rest of the world. I think the same about a lot of sci-fi concept art - the themes are almost always the same, like a variation on a theme by someone else.
Barbie Girl was a huge song - played over and over here, years ago. the ultimate tacky shite, but the masses love that stuff. There was another song called Mr Blobby which the herd loved too. More crap. The crapper something is the better as far the masses are concerned. They can't throw their cash at crap fast enough. They crave it, lust after it and ultimately would die for it! Everything else is just a conspiracy theory as far as the herds are concerned. The only reality to the sheeple is Jerry Springer and Honey Boo Boo. Only when beer and the TV is taken away from the herds will they react. Nothing else matters.

This makes it hard for any alternative artists to get noticed, as people aren't programmed to have original thoughts and look at anything original. No one likes to be out of control so they look for things that fit with their preconceived world views, which is based on emptyness and what they see on the BBC and CNN.
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:iconbloodking30:
bloodking30 Featured By Owner May 16, 2013  Hobbyist General Artist
neat
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner May 16, 2013  Professional Digital Artist
Thanks Blood!
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:iconbloodking30:
bloodking30 Featured By Owner May 16, 2013  Hobbyist General Artist
your welcome
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:iconjenny-the-elentari:
Jenny-the-Elentari Featured By Owner Mar 10, 2013  Student General Artist
Wow, the water is amazing.
But what means "Acis Island"? It reminds me of the word "acid".

How would an image looks like, if you would draw it only for you? What topic would you choose?
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Mar 11, 2013  Professional Digital Artist
Thanks - Acis is the name of the island, and the image I painted is of the head quarters.

Oh, that's easy - more images of giant cities, really really giant cities. I love city-scapes the most.
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:iconjenny-the-elentari:
Jenny-the-Elentari Featured By Owner Mar 12, 2013  Student General Artist
Ah, okay.
Do you mean city-scapes of today or in the future?
I really like this fictions, where the skyscrapers are half destroyed.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Mar 14, 2013  Professional Digital Artist
Definitely the future - however, a lot of buildings today are looking very futuristic, especially in places like Dubai.
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:iconjenny-the-elentari:
Jenny-the-Elentari Featured By Owner Mar 14, 2013  Student General Artist
Yes thats right.
What would you change for your pictures, if you would draw one, which is even more in the future?
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Mar 22, 2013  Professional Digital Artist
I think I would draw really high tech transportation, as I am reminded of heavy car congestion every day. No roads in the distant distant future! Everyone will fly instead.
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:iconjenny-the-elentari:
Jenny-the-Elentari Featured By Owner Mar 22, 2013  Student General Artist
Coool.
That reminds me of "The fifth element", where the taxi driver fly with his taxi through the "streets". I guess, it seams to be really chaotic. ^^
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:iconoatmealftlotudo:
OatmealFTLOTUDO Featured By Owner Feb 23, 2013  Hobbyist Traditional Artist
This is very cool. Really nice lighting.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Feb 24, 2013  Professional Digital Artist
Thanks very much Oats!
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:iconandy1701a:
ANDY1701A Featured By Owner Jan 21, 2013  Hobbyist Traditional Artist
Awesome!
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jan 21, 2013  Professional Digital Artist
Thanks Andy!
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:iconvidom:
Vidom Featured By Owner Nov 29, 2012  Hobbyist Digital Artist
Awesome! :-)
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Nov 29, 2012  Professional Digital Artist
Thanks Vid!
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:iconvidom:
Vidom Featured By Owner Nov 29, 2012  Hobbyist Digital Artist
You're very welcome! :clap:
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:iconakumaryoshi:
AkumaRyoshi Featured By Owner Oct 23, 2012  Hobbyist Digital Artist
This is absolutely AMAZING! I find it hard to believe you did this in 3 days... and from scratch?! Truly an awesome piece of work.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Oct 24, 2012  Professional Digital Artist
Cheers loads DIA - I spread the work over a week, but 24 hours work. I wish I could draw characters as well...
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:iconmousedenton:
MouseDenton Featured By Owner Oct 1, 2012
Just as the original Deus Ex theme plays over my headset. Priceless.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Oct 2, 2012  Professional Digital Artist
Ha ha, thanks loads doom!!!
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:iconheronart:
HeronArt Featured By Owner Sep 9, 2012  Professional
nice and great.. :)
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Sep 10, 2012  Professional Digital Artist
Thank you Heron!
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:iconheronart:
HeronArt Featured By Owner Sep 10, 2012  Professional
youre welcome.. :)
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:iconscifi12:
scifi12 Featured By Owner Sep 1, 2012
Very nice James! I love it! I really want a city for the next cover - will contact you soon! :)
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