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July 22, 2011
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A.P.C. by JamesLedgerConcepts A.P.C. by JamesLedgerConcepts
Finally finished this piece. Took me many evenings to create something half decent. My first real attempt at a vehicle and it was bloody hard to do. Getting the form to look consistent and convincing was a persistent challenge. And the perspective on the wheels...I almost turned the idea into a hovering spacecraft instead! Round/curved objects are just a NIGHTMARE!
The full size image is 1.5 meters (60 inches) wide which will feature at my gallery display in Bristol, UK throughout August 2011.
All painted in Photoshop CS5 from scratch. I used the vanishing point tool as usual but actually ended up 'guessing' the perspective for most of the image. I really must learn to use a 3d application to speed up designs at some point.
After getting it printed (3 copies) I realized there was a small but annoying blob in the center of the sky - so I had to get it printed again after clearing it up with the clone stamp tool. Expensive error! It's just impossible to tell what a professional printer will pick up!
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:iconurus-28:
Urus-28 Featured By Owner Jul 22, 2011  Hobbyist Digital Artist
Very nice work :thumbsup: =D
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 22, 2011  Professional Digital Artist
Great!!
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:iconiacg:
IACG Featured By Owner Jul 22, 2011  Professional Digital Artist
Really nice work; for your first time doing a vehicle piece I think it turned out great!
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 22, 2011  Professional Digital Artist
Good to hear it. I was very frustrated with the constant redesigning - I looked at loads of real tanks and military vehicles to get ideas but didn't find much inspiration, as real stuff is very angular and basic, compared to what a futuristic vehicle would (possibly) look like.
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:iconsnelan:
snelan Featured By Owner Jul 22, 2011
Awesome! You used Photoshop for that whole thing? No 3D program?
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 22, 2011  Professional Digital Artist
Indeed. But the hours of correction spent on the perspective was ridiculous. I can see why people opt for 3d programs. Thanks!
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:iconsnelan:
snelan Featured By Owner Jul 22, 2011
How much experience with CS5 do you have? I'm trying to improve to wallpapers that aren't just blending effect, and am just looking for some tips from experienced people.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 22, 2011  Professional Digital Artist
I have been using photoshop for about 16 months. I am still discovering a lot of basic art techniques and actual photoshop techniques. Explain what you are trying to do - I might be able to help or point you in the right direction. Is it digital painting i.e. creating an image from scratch, or are you trying to work with images that are already created?
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:iconsnelan:
snelan Featured By Owner Jul 22, 2011
To be honest, I'm not really sure what I want to do yet. I've been mostly working with pre-fabbed textures, and will probably want to do that again. But this time I want to add my own element. Maybe something 3D or just something that looks nice and complicated. I've kinda of gotten bored of doing wallpapers that only take two or three hours to make. However, I don't really feel like I have the CS5 knowledge to do something like your wallpaper. Should I just keep watching tutorials and becoming better at CS5 until I feel comfortable? Or should I just jump right into it, even if my first wallpaper doesn't look as good as I would have hoped?

In summary: I want to still use pre-made textures but add my own element.

Also, I've only been in CS5 for about 4 months, so if you could point me to some good tutorials that'd be great, I'm liking Planet Photoshop so far.

Finally, if you want to take a look at some of the wallpapers on my page that'd be great, did a little 3D, but kind of stopped when I ran out of ideas. I think I might get back into a simple 3D program like C4D though.
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:iconjamesledgerconcepts:
JamesLedgerConcepts Featured By Owner Jul 22, 2011  Professional Digital Artist
I just looked at your stuff. You are on your way!
I would say that your designs are abstract and even corporate/logo styled.
This kind of stuff can get really complicated - loads of cool shapes and lighting effects etc. I learned a lot about all this on youtube. There are loads of tutorials on creating good lighting glows, using strokes and the pen tool. The pen tool in superb, once you master it, which doesn't take long. This will allow you to create ultra smooth shapes and be able to manipulate them loads.
Look for abstract tutorials, light streaks, glow effects, etc on youtube. I just typed in 'photoshop abstract wallpaper tutorial' - there are pages of good tutorials there.
Another thing is to understand what colors are good together - color theory. Type in color wheel into google - you will quickly learn how to use complimentary colors, making your designs twice as effective immediately.
Another thing is to use the different layer blending modes, such as color dodge (no obvious tutorial for this, it's down to experimenting randomly).
Try duplicating simple shapes and then warping them or using one of the other distort filters. Use the layer styl
The most brilliant abstract wallpapers seem to use simple and understandable shapes that are consistent (not lots of conflicting shapes) and there seems to be one or two dominant complimentary colors.
nother good effect is reflection of course - I practiced loads of these, especially using text. Lots of tutorials again on youtube.
Learn about the rule of thirds - great for positioning key objects that you want people to notice. Another good trick is the golden mean - the effective relationship between element sizes that are most appealing. Very simple, again easy to find on google.
I don't think you need to use a 3D program at all for this kind of wallpaper.
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